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The game is a viscous detective with tons of humor for measured and thoughtful viewing and constant emotional experiences of the protagonist. But don’t be alarmed in advance – there is a plot here too. And yes, this indigestible stuffy nightmare, at first constantly repulsive. Therefore, you will have to return to Skibidi Toilet several times until you feel, so to speak, its bitter taste and then go to the very end.

You find yourself in a closed cabin. This is clearly not the place where you would like to start your adventure. But the situation is thought out in such a way that each new face brings a nightmare to this epic. Eroy somehow comes to his senses and begins an investigation, because it turns out that he is the goal of this experiment.

Ridiculous but important toilet experience

The whole adventure will have to be conducted not only with oneself, but also with the people around, as well as with evidence, with a mailbox or a tree, with one’s abilities and inner demons. And it takes a lot of time, believe me. The dialogue here is very florid, and a normal conversation with some voice from the toilet can take up to an hour. Moreover, in a conversation, you can even choose completely idiotic answers that open a new branch of the dialogue, and add a special flavor to the image of the character. Start by forming an opinion about the game’s ending.

There is time in Skibidi Toilet, but it only lasts when you are having conversations, relaxing, or trying to keep up with a new face. In addition to the basic abilities (psyche, intellect, motor skills and physiology) that we choose, guided by the proposed archetype, there is also a skill leveling. We can pump our skills in order to achieve something in a banal dialogue or when interacting with an object. Persuading, inspiring, thinking logically or showing strong self-control – all this is pumped in the adventure.